Battlefield 2042’s criticism hasn’t been kind. I mean, there’s good reason for that, but it can certainly take its toll on those that worked hard on the game. And that appears to be the case for the developers at DICE, particularly the company’s head of design.
Fawzi Mesmar, who worked on both the Battlefield and Star Wars: Battlefront franchises, announced that he will leave the company as of today, according to an email confirmed by EA.
Though he didn’t specifically state Battlefield 2042’s messy launch for the reason of leaving, he noted that he received an offer elsewhere he “couldn’t refuse.” However, he chose to wait for the launch of the game.
He noted the following in his email:
“It was an absolute pleasure to serve on the best design teams in the galaxy. The incredible design work that you do continues to inspire me every day. Thank you for putting some faith in me, I hope I didn’t disappoint.
I have been made an offer I couldn’t refuse at another company that has been kind enough to wait for me until we have shipped [Battlefield 2042]. It was super important to me to be here with the team as we achieve this historical milestone.
While Oskar and myself have been discussing my succession plans for some time – and it will be announced in due course – we opted to delay this communication till after launch to keep the focus – rightfully so – on the game we’ve been putting a monumental amount of effort on.”
We certainly wish him the best of luck in whatever he does next.
Meanwhile, if you’re curious, Battlefield 2042 is available now.
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